Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Scarred. Owe 1,250 for medical bills. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
21 |
Rewarded for a successful mission. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
27 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Agent (Law Enforcement). |
4 |
29 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
31 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
35 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Hettie Wilson went above and beyond the call of duty. |
6 |
39 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
42 |
Given specialist training in vehicles. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Betrayed by a friend. One of Hettie Wilson's Contacts or Allies betrays Hettie Wilson, ending Hettie Wilson's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
47 |
Became a Citizen (Colonist). |
9 |
50 |
Hettie Wilson gain experience in a technical field as a computer operator or surveyor. |
10 |
51 |
Continued as Citizen (Colonist). |
10 |
52 |
A revolution, attack or other unusual event throws Hettie Wilson's life into chaos, forcing Hettie Wilson to leave the planet. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Hettie Wilson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Retired. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
58 |
Moved to a new world. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |