Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Promoted to Merchant (Broker) rank 2. |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Became a Drifter (Barbarian). |
4 |
33 |
Betrayed by a friend. One of Iris McCnaghty's Contacts or Allies betrays Iris McCnaghty, ending Iris McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Journalist (Entertainer). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Army (Cavalry) with the new title Private. |
5 |
35 |
Moved to a new world. |
5 |
37 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
37 |
Continued as Army (Cavalry). |
6 |
41 |
Assigned to an urbanised planet torn by war. |
6 |
41 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
7 |
41 |
Continued as Army (Cavalry). |
7 |
44 |
Gained a contact. |
7 |
45 |
Promoted to Army (Cavalry) rank 3 with the new title Lance Sergeant. |
8 |
45 |
Continued as Army (Cavalry). |
8 |
46 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
46 |
Gain rebels as Enemy |
9 |
46 |
Failed to qualify for Law Enforcement (Agent). |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
50 |
Betrayed by a friend. One of Iris McCnaghty's Contacts or Allies betrays Iris McCnaghty, ending Iris McCnaghty's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
50 |
Became a Scout (Courier). |
10 |
52 |
Iris McCnaghty inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
53 |
Iris McCnaghty secretly provide religious rites for a dying leader or noble, although they do not share Iris McCnaghty's faith. Gain an Ally in the family and a Rival who disagrees with Iris McCnaghty's choice. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Missionary/Humanitarian). |
12 |
58 |
Iris McCnaghty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Iris McCnaghty faith enjoys an explosion of popularity largely thanks to Iris McCnaghty's efforts. |
13 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
13 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |