Retired Scout Irma Teague  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 64 F 2 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 2 (-2)211482
Conservative, Moralistic, Sincere
 
Skills
Art (Performing) 0
Astrogation 0
Diplomat 1
Drive 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Gvegh (Vargr)) 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Recon 1
Science (Life Sciences/Psionicology) 1
Stealth 0
Steward 1
Streetwise 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Law Enforcement Rookie01
Scout Explorer Scout15
Drifter Wanderer 02
Drifter Barbarian 02
Merchant Free Trader 03
 
Name Type Affinity Enmity Power Influence Species
Everette Hill Enemy 0 4 2 5 Thaggeshi (M/72)
Everette Hill is particularly unusual, such as an artificial intelligence or very alien being.
Mabel Howard Contact 0 1 0 3 Luriani (F/26)
Mabel Howard is out of contact doing something interesting but not suspicious.
Gene Weston Rival 1 1 2 2 Thaggeshi (M/34)
Gene Weston loses some of their power base.
Reba Hanson Rival 1 0 4 1 Cassilldan (F/45)
 
Term Age History
1 18 Failed to qualify for Enforcer (Rogue).
1 18 Submitted to the draft.
1 18 Became a Agent (Law Enforcement) with the new title Rookie.
1 22 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 22 Became a Scout (Explorer).
2 24 Irma Teague spend a great deal of time on the fringes of Charted Space.
2 24 Gain a contact in an alien race.
3 26 Continued as Scout (Explorer).
3 27 When dealing with an alien race, Irma Teague botch an opportunity to gather extra intelligence about them.
3 27 Irma Teague inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 30 Continued as Scout (Explorer).
4 33 Irma Teague spend a great deal of time on the fringes of Charted Space.
4 33 Scarred. Fully recovered. Owe 5,000 for medical bills.
4 34 Promoted to Scout (Explorer) rank 1 with the new title Scout.
5 34 Continued as Scout (Explorer).
5 36 Irma Teague inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
6 36 Failed to qualify for Corporate (Citizen).
6 36 Became a Drifter (Wanderer).
6 40 Injured. Fully recovered. Owe 5,000 for medical bills.
7 40 Returned to Scout (Explorer).
7 42 Severely injured. Fully recovered. Owe 15,000 for medical bills.
8 42 Failed to qualify for Colonist (Citizen).
8 42 Switched to Drifter (Barbarian).
8 43 Attacked by enemies and injured.
8 43 Scarred. Fully recovered. Owe 10,000 for medical bills.
8 43 Gain Enemy if Irma Teague don't already have one.
9 46 Continued as Drifter (Barbarian).
9 50 Irma Teague run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 50 Failed to qualify for Free Trader (Merchant).
10 50 Returned to Drifter (Wanderer).
10 52 Suffer from a life-threatening illness.
11 52 Became a Merchant (Free Trader).
11 55 Embroiled in legal trouble.
12 56 Aging Crisis. Owe 30,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Merchant (Free Trader).
12 59 Embroiled in legal trouble.
13 60 Aging Crisis. Owe 60,000 for medical bills.
13 60 Continued as Merchant (Free Trader).
13 61 A series of bad deals and decisions force Irma Teague into bankruptcy. Irma Teague salvages what Irma Teague can.
14 61 Aging Crisis. Owe 40,000 for medical bills.
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