Retired Sublieutenant Izetta Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 64 F 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 11 (1)11173B
Disciplined, Dumb, Afraid
 
Skills
Admin 1
Athletics (Dexterity) 1
Drive 0
Electronics (Comms) 1
Engineer (Life Support) 1
Engineer (M-drive) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Heavy Weapons 0
Language 0
Leadership 2
Melee (Blade) 1
Melee (Striking) 1
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Stealth 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Lieutenant1 / 12
Navy Line/Crew Sublieutenant2 / 05
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Carrie Fleming Ally 1 0 4 4 Darmine (F/58)
Carrie Fleming has had an unexpected run of good fortune lately.
Merle Clark Contact 3 1 4 2 Dynchia, Imperium (M/67)
 
Term Age History
1 18 Became a Marine (Marine Support) with the new title Marine.
1 22 Assigned to the security staff of a space station.
1 22 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Marine (Marine Support).
2 24 Assigned to an assault on an enemy fortress.
2 26 Commissioned in Marine (Marine Support) with the new title Lieutenant.
2 26 Forced to muster out.
3 26 Became a Navy (Line/Crew) with the new title Crewman.
3 29 Vessel participates in a notable military engagement.
3 30 Commissioned in Navy (Line/Crew) with the new title Ensign.
4 30 Continued as Navy (Line/Crew).
4 31 Refuse to abuse Izetta Williams's position for profit.
4 34 Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant.
5 34 Continued as Navy (Line/Crew).
5 38 Abuse Izetta Williams's position for profit.
6 38 Continued as Navy (Line/Crew).
6 41 Vessel participates in a notable military engagement.
7 42 Continued as Navy (Line/Crew).
7 45 Vessel participates in a notable military engagement.
7 46 Forced to muster out.
8 46 Aging Crisis. Owe 10,000 for medical bills.
8 46 Retired at age 46.
8 46 Retired.
8 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 50 Aging Crisis. Owe 50,000 for medical bills.
9 52 Gained a contact.
10 56 Betrayal. Convert an Ally into a Rival or Enemy.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 62 Moved to a new world.
12 62 Aging Crisis. Owe 40,000 for medical bills.
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