Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A good deal ensures Jimmie Carr is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Risk Jimmie Carr's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
31 |
Imperial trade restrictions force Jimmie Carr out of business. |
5 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Accused of a crime |
5 |
35 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
35 |
Became a Prisoner (Fixer). |
6 |
38 |
A guard takes a dislike to Jimmie Carr. |
7 |
39 |
Switched to Prisoner (Inmate) with previous rank. |
7 |
40 |
Persecuted by a prison gang. |
8 |
43 |
Returned to Prisoner (Fixer). |
8 |
45 |
A guard takes a dislike to Jimmie Carr. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Switched to Prisoner (Thug) with previous rank. |
9 |
48 |
Accused of assaulting a prison guard. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Returned to Prisoner (Fixer). |
10 |
52 |
Beaten by a prison gang. |
10 |
52 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Inmate). |
11 |
58 |
Special Duty. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Returned to Prisoner (Thug). |
12 |
63 |
Severely injured. Owe 20,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |