Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Good fortune |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Accepted a deal with criminal or other figure under investigation. |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
32 |
Amnesia. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
39 |
Lassie Eade run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Failed to qualify for Colonist (Citizen). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
A new romantic starts. Gain an Ally. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Make an unexpected connection outside Lassie Eade's normal circles. Gain a Contact. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Imperial trade restrictions force Lassie Eade out of business. |
10 |
49 |
Failed to qualify for Explorer (Scout). |
10 |
49 |
Switched to Drifter (Wanderer). |
10 |
53 |
Find an Alien Artifact. |
10 |
53 |
Promoted to Drifter (Wanderer) rank 1. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Drifter (Wanderer). |
11 |
57 |
Lassie Eade do not know what happened to Lassie Eade. There is a gap in Lassie Eade's memory. |
12 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
57 |
Retired. |
12 |
58 |
Moved to a new world. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |