Retired Craftsman Leatha Clarke  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 64 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 6 (0)111956
Valiant, Unreceptive, Nice
 
Skills
Art (Performing) 0
Carouse 0
Deception 1
Drive (Track) 1
Flyer (Rotor) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner (Ortillery) 1
Jack-of-All-Trades 1
Language 0
Mechanic 1
Melee (Unarmed) 1
Persuade 0
Profession (Sports/Motorsports) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Science (Life Sciences/Biology) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Steward 2
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 01
Agent Intelligence Agent12
Navy Line/Crew Crewman01
Citizen Worker Craftsman48
Believer Holy Warrior Hopeful01
 
Name Type Affinity Enmity Power Influence Species
Isham Allen Contact 3 2 1 5 Cassilldan (M/31)
Isham Allen belongs to an uncommon alien species.
Frank Warren Contact 1 2 2 4 Darrian, Imperium (F/32)
Frank Warren has had an unexpected run of good fortune lately.
Olga Stephens Contact 3 0 0 2 Yilean (F/75)
Blair Lowther Enemy 0 6 1 2 Zaris (M/32)
Very bad falling out.
 
Term Age History
1 18 Became a Entertainer (Artist).
1 21 Leatha Clarke is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy
2 21 Became a Agent (Intelligence).
2 24 Given specialist training in vehicles.
2 25 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
3 25 Continued as Agent (Intelligence).
3 26 Leatha Clarke's work ends up coming home with Leatha Clarke, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 26 Failed to qualify for Thief (Rogue).
4 26 Submitted to the draft.
4 26 Became a Navy (Line/Crew) with the new title Crewman.
4 27 Scarred. Fully recovered.
5 27 Became a Citizen (Worker).
5 29 Advanced training in a specialist field.
6 31 Continued as Citizen (Worker).
6 33 Leatha Clarke is rewarded for Leatha Clarke's diligence or cunning.
6 35 Promoted to Citizen (Worker) rank 1.
7 35 Continued as Citizen (Worker).
7 38 Leatha Clarke learn something Leatha Clarke should not have – a corporate secret, a political scandal – which Leatha Clarke can profit from illegally.
7 38 Gain a criminal contact.
8 39 Continued as Citizen (Worker).
8 42 Leatha Clarke learn something Leatha Clarke should not have – a corporate secret, a political scandal – which Leatha Clarke can profit from illegally.
8 42 Gain a criminal contact.
8 43 Promoted to Citizen (Worker) rank 2 with the new title Technician.
9 43 Continued as Citizen (Worker).
9 45 Leatha Clarke learn something Leatha Clarke should not have – a corporate secret, a political scandal – which Leatha Clarke can profit from illegally.
9 47 Promoted to Citizen (Worker) rank 3.
10 47 Continued as Citizen (Worker).
10 51 Leatha Clarke is rewarded for Leatha Clarke's diligence or cunning.
11 51 Continued as Citizen (Worker).
11 53 Leatha Clarke's business expands, Leatha Clarke's corporation grows, or the colony thrives.
11 55 Promoted to Citizen (Worker) rank 4 with the new title Craftsman.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired at age 55.
12 55 Continued as Citizen (Worker).
12 58 Leatha Clarke learn something Leatha Clarke should not have – a corporate secret, a political scandal – which Leatha Clarke can profit from illegally.
12 58 Gain a criminal contact.
12 59 Forced to muster out.
13 59 Aging Crisis. Owe 40,000 for medical bills.
13 59 Became a Believer (Holy Warrior) with the new title Hopeful.
13 61 Leatha Clarke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 61 Aging Crisis. Owe 10,000 for medical bills.
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