Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Opponents of Lexie McPherson's belief system ambush Lexie McPherson. |
1 |
19 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Entertainer (Artist). |
2 |
22 |
Join homeworld’s celebrity circles |
3 |
23 |
Voluntarily left Artist |
3 |
23 |
Became a Scout (Explorer). |
3 |
27 |
Spend several years jumping from world to world in Lexie McPherson's scout ship. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
29 |
When dealing with an alien race, Lexie McPherson botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Nearly killed. Owe 15,000 for medical bills. |
5 |
31 |
Voluntarily left Explorer |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
32 |
Advanced training in a specialist field. |
6 |
35 |
Voluntarily left Line/Crew |
6 |
35 |
Became a Merchant (Broker). |
6 |
39 |
Risk Lexie McPherson's fortune on a possibility lucrative deal and win. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
44 |
Lexie McPherson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
44 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Retired. |
9 |
46 |
Good fortune. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |