Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Loretto Winn learn something Loretto Winn should not have – a corporate secret, a political scandal – which Loretto Winn can profit from illegally. |
1 |
21 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Voluntarily left Corporate |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Loretto Winn's Contacts or Allies betrays Loretto Winn, ending Loretto Winn's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Assigned to a peacekeeping role. |
3 |
28 |
Attempt at commissioned failed. |
4 |
28 |
Continued as Army (Cavalry). |
4 |
30 |
Given a special assignment or duty in Loretto Winn's unit. |
4 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Failed to qualify for Army Support (Army). |
5 |
32 |
Continued as Army (Cavalry). |
5 |
33 |
Thrown into a brutal ground war |
5 |
36 |
Commissioned in Army (Cavalry) with the new title Lieutenant. |
5 |
36 |
Promoted to Army (Cavalry) officer rank 2 with the new title Captain. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
40 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
6 |
40 |
Gain rebels as Enemy |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
42 |
Loretto Winn is caught in the periphery of a scandal. |
7 |
42 |
Demoted to Believer (Holy Warrior) rank -1. |
8 |
44 |
Continued as Believer (Holy Warrior). |
8 |
45 |
Opponents of Loretto Winn's belief system ambush Loretto Winn. |
8 |
45 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Retired. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |