Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
21 |
Louisa Palmer is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Voluntarily left Missionary/Humanitarian |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Attacked by enemies and injured. |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
27 |
Gain Enemy if Louisa Palmer don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Entertainer (Journalist). |
4 |
32 |
Refused to criticise a questionable political leader on Louisa Palmer's homeworld. |
4 |
34 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
5 |
34 |
Continued as Entertainer (Journalist). |
5 |
37 |
An investigation, tour, project or expedition goes wrong, stranding Louisa Palmer far from home. |
6 |
37 |
Became a Noble (Dilettante) with the new title Wastrel. |
6 |
38 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
6 |
41 |
Promoted to Noble (Dilettante) rank 1. |
7 |
41 |
Attempted to change assignments. |
7 |
41 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
7 |
42 |
Louisa Palmer make an alliance with a powerful and charismatic noble, who becomes an Ally. |
7 |
45 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Failed to qualify for Dilettante (Noble). |
8 |
45 |
Continued as Noble (Administrator). |
8 |
48 |
Become deeply involved in politics on Louisa Palmer's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
49 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
49 |
Voluntarily left Administrator |
9 |
49 |
Entered Merchant Academy with the Shipboard curriculum. |
9 |
51 |
Spent the college years partying. |
9 |
53 |
Graduated. |
10 |
53 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
54 |
Nearly killed. Owe 15,000 for medical bills. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Someone more charismatic but less devout than Louisa Palmer has become Louisa Palmer's superior. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Continued as Believer (Mainstream Believer). |
12 |
60 |
Louisa Palmer secretly provide religious rites for a dying leader or noble, although they do not share Louisa Palmer's faith. Gain an Ally in the family and a Rival who disagrees with Louisa Palmer's choice. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |