Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Spent the college years partying. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Agent (Intelligence). |
2 |
21 |
Nearly killed. Owe 20,000 for medical bills. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
24 |
Lutie Gomez learn something Lutie Gomez should not have – a corporate secret, a political scandal – which Lutie Gomez can profit from illegally. |
4 |
25 |
Continued as Citizen (Corporate). |
4 |
29 |
Lutie Gomez gain experience in a technical field as a computer operator or surveyor. |
5 |
29 |
Continued as Citizen (Corporate). |
5 |
31 |
Political upheaval strikes Lutie Gomez's homeworld, and Lutie Gomez is caught up in the revolution. |
5 |
33 |
Promoted to Citizen (Corporate) rank 1. |
6 |
33 |
Continued as Citizen (Corporate). |
6 |
36 |
Lutie Gomez gain experience in a technical field as a computer operator or surveyor. |
7 |
37 |
Continued as Citizen (Corporate). |
7 |
40 |
Hard times caused by a lack of interstellar trade costs Lutie Gomez Lutie Gomez's job. |
8 |
40 |
Failed to qualify for Intelligence (Agent). |
8 |
40 |
Became a Drifter (Wanderer). |
8 |
43 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
43 |
Failed to qualify for Artist (Entertainer). |
9 |
43 |
Switched to Drifter (Scavenger). |
10 |
47 |
Continued as Drifter (Scavenger). |
10 |
49 |
Betrayed by a friend. One of Lutie Gomez's Contacts or Allies betrays Lutie Gomez, ending Lutie Gomez's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
49 |
Became a Merchant (Broker). |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
53 |
Retired at age 53. |
12 |
53 |
Continued as Merchant (Broker). |
12 |
57 |
Given advanced training in a specialist field |
13 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
57 |
Continued as Merchant (Broker). |
13 |
58 |
Embroiled in legal trouble. |
13 |
61 |
Forced to muster out. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |