Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Entertainer (Artist). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Entertainer (Artist) rank 1. |
3 |
26 |
Continued as Entertainer (Artist). |
3 |
29 |
One of Marcia Legge's pieces of art is stolen, and the investigation brings Marcia Legge into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Artist) rank 2. |
4 |
30 |
Continued as Entertainer (Artist). |
4 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Marcia Legge far from home. |
5 |
34 |
Failed to qualify for Law Enforcement (Agent). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Betrayed by a friend. One of Marcia Legge's Contacts or Allies betrays Marcia Legge, ending Marcia Legge's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Army (Army Support) with the new title Private. |
6 |
40 |
Moved to a new world. |
7 |
41 |
Continued as Army (Army Support). |
7 |
44 |
Given a special assignment or duty in Marcia Legge's unit. |
7 |
45 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
8 |
45 |
Continued as Army (Army Support). |
8 |
48 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
8 |
48 |
Gain rebels as Enemy |
9 |
48 |
Became a Merchant (Free Trader). |
9 |
51 |
A series of bad deals and decisions force Marcia Legge into bankruptcy. Marcia Legge salvages what Marcia Legge can. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Moved to a new world. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |