Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Offered job by a patron. Now owe him a favor. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Mittie Mckinney's scout ship. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Mittie Mckinney survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
34 |
A new romantic starts. Gain an Ally. |
4 |
34 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
35 |
Mittie Mckinney inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Make an unexpected connection outside Mittie Mckinney's normal circles. Gain a Contact. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
A series of bad deals and decisions force Mittie Mckinney into bankruptcy. Mittie Mckinney salvages what Mittie Mckinney can. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Retired. |
8 |
45 |
Good fortune. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Moved to a new world. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
50 |
Gained a contact. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |