Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Voluntarily left Scavenger |
2 |
22 |
Entered Military Academy(Army Academy) |
2 |
23 |
Made lifelong friends. Gain 3 Allies. |
2 |
24 |
Kicked out of military academy. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
25 |
Myrtle Stanway run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Shaper Priest (Partisan) with the new title Least Claw. |
4 |
26 |
Myrtle Stanway is chosen to represent the Shaper Church in a vid show or other highly public forum. |
5 |
29 |
Continued as Shaper Priest (Partisan). |
5 |
30 |
Myrtle Stanway retreat from the mundane world for a time in the hope of a revelation, although this affects Myrtle Stanway's work and relationships. |
5 |
33 |
Promoted to Shaper Priest (Partisan) rank 1 with the new title Third Claw. |
6 |
33 |
Continued as Shaper Priest (Partisan). |
6 |
37 |
A leader or other important personage confides in Myrtle Stanway about their highly damaging indiscretions. Gain an ally |
6 |
37 |
Promoted to Shaper Priest (Partisan) rank 2 with the new title Second Claw. |
7 |
37 |
Continued as Shaper Priest (Partisan). |
7 |
39 |
Myrtle Stanway's faith is shaken. |
7 |
41 |
Promoted to Shaper Priest (Partisan) rank 3 with the new title First Claw. |
8 |
41 |
Continued as Shaper Priest (Partisan). |
8 |
43 |
Myrtle Stanway retreat from the mundane world for a time in the hope of a revelation, although this affects Myrtle Stanway's work and relationships. |
8 |
45 |
Forced to muster out. |
9 |
45 |
Failed to qualify for Explorer (Scout). |
9 |
45 |
Returned to Drifter (Scavenger). |
9 |
47 |
Encounter a Psionic institute. |
9 |
49 |
Promoted to Drifter (Scavenger) rank 2. |
10 |
49 |
Continued as Drifter (Scavenger). |
10 |
52 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
53 |
Forced to continue current assignment. |
10 |
53 |
Promoted to Drifter (Scavenger) rank 3. |
11 |
53 |
Continued as Drifter (Scavenger). |
11 |
57 |
Suffer from a life-threatening illness. |
12 |
57 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
12 |
60 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |