Retired Hopeful Nell Hill  

Species Age Sex Str Dex End Int Edu SocUPP
Sylean 64 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 4 (-1) 3 (-1)111543
Flat-footed, Pathetic, Reliable
 
Skills
Admin 0
Art (Creative) 0
Carouse 0
Deception 0
Diplomat 0
Drive (Track) 1
Electronics (Sensors) 1
Gun Combat (Energy) 1
Language (Trokh (Aslan)) 1
Mechanic 0
Persuade 0
Recon 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 01
Merchant Merchant Marine Crewman03
Agent Law Enforcement Rookie02
Citizen Corporate 01
Drifter Wanderer 11
Scout Surveyor 02
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Jill Palmer Enemy 0 2 6 1 Dynchia (F/22)
Jill Palmer gains in influence.
Stacy Donoughoe Enemy 0 2 0 3 Florian (M/47)
Verda Delagney Ally 3 0 0 3 Sylean (F/24)
Verda Delagney gains in influence.
Brittany Hopkins Contact 2 1 0 1 Sylean (F/64)
Courtney Pierce Contact 1 1 2 4 Sylean (F/38)
Courtney Pierce is a member of an organisation which holds a generally opposite view of the Traveller.
Matilda Legge Contact 3 1 4 6 Cassilldan (F/52)
Matilda Legge gains in influence.
Ezekiel Suchet Contact 3 1 0 1 Geonee (M/73)
Lyman Peters Contact 1 0 3 3 Zaris (M/22)
Lyman Peters is particularly unusual, such as an artificial intelligence or very alien being.
Ruth Pierce Contact 1 0 3 1 Sylean (M/47)
Lou Donaldson Enemy 0 1 1 1 Sylean (F/84)
Manley Peck Rival 2 1 1 0 Sylean (M/57)
Nels Jemmy Rival 1 1 0 2 Sylean (M/59)
Nathan Sherris Rival 2 2 1 6 Iltharan (M/13)
Marcus Legge Contact 2 1 0 6 Darmine (M/25)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 22 Scarred. Fully recovered. Owe 2,500 for medical bills.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Given advanced training in a specialist field
3 26 Continued as Merchant (Merchant Marine).
3 30 A series of bad deals and decisions force Nell Hill into bankruptcy. Nell Hill salvages what Nell Hill can.
4 30 Continued as Merchant (Merchant Marine).
4 34 A sudden war destroys Nell Hill's trade routes and contacts, forcing Nell Hill to flee that region of space.
4 34 Gain rebels as Enemy
5 34 Failed to qualify for Artist (Entertainer).
5 34 Submitted to the draft.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 36 Advanced training in a specialist field.
6 38 Continued as Agent (Law Enforcement).
6 40 Scarred. Fully recovered. Owe 5,000 for medical bills.
7 40 Became a Citizen (Corporate).
7 43 Life ruined by a criminal gang. Gain the gang as an Enemy
8 43 Became a Drifter (Wanderer).
8 47 Drafted into Surveyor
8 47 Promoted to Drifter (Wanderer) rank 1.
9 47 Became a Scout (Surveyor).
9 48 When dealing with an alien race, Nell Hill have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 51 Continued as Scout (Surveyor).
10 55 Nell Hill's ship is damaged, and Nell Hill have to hitch-hike Nell Hill's way back across the stars to the nearest scout base.
10 55 Gain 6 Contacts. Gain 1 Enemies.
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 56 Nell Hill come into conflict with a splinter group Nell Hill's own religion which maintains Nell Hill's version is the wrong one. Gain 2 Rivals.
12 56 Aging Crisis. Owe 20,000 for medical bills.
12 56 Retired at age 56.
12 56 Retired.
12 59 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 63 Gained a contact.
14 64 Aging Crisis. Owe 40,000 for medical bills.
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