Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Encounter a Psionic institute. |
4 |
31 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Became a Psion (Wild Talent). |
5 |
37 |
Gain a contact outside of normal circles. |
6 |
38 |
Continued as Psion (Wild Talent). |
6 |
40 |
Pick up potentially useful information using Ossie Oneil's psychic powers. |
6 |
42 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
7 |
42 |
Continued as Psion (Wild Talent). |
7 |
44 |
Use powers for personal gain. |
8 |
46 |
Continued as Psion (Wild Talent). |
8 |
49 |
Refused to use Ossie Oneil's psionic powers in an unethical fashion. |
9 |
49 |
Failed to qualify for Explorer (Scout). |
9 |
49 |
Submitted to the draft. |
9 |
49 |
Became a Army (Army Support) with the new title Private. |
9 |
50 |
Ossie Oneil is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
50 |
Became a Scholar (Physician). |
10 |
53 |
Agreed to perform research that goes against Ossie Oneil's conscience. Gain 2 Enemies. |
11 |
54 |
Attempted to change assignments. |
11 |
54 |
Failed to qualify for Field Researcher (Scholar). |
11 |
54 |
Continued as Scholar (Physician). |
11 |
56 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
58 |
Promoted to Scholar (Physician) rank 1. |
12 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
Retired at age 58. |
12 |
58 |
Continued as Scholar (Physician). |
12 |
60 |
Assigned to work on a secret project for a patron or organisation. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |