Retired Crewman Penny Moore  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 64 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 7 (0) 5 (-1)111975
Socially bold
 
Skills
Art (Creative/Exotic Media) 1
Art (Performing/Performer) 1
Broker 0
Carouse 0
Drive (Hovercraft) 1
Drive (Mole) 1
Drive (Wheel) 1
Engineer (Life Support) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 0
Mechanic 0
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Spacer/Crewmember) 1
Profession (Sports/Racquet Sports) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Corporate Agent 01
Drifter Scavenger 03
Entertainer Artist 12
Scholar Scientist 12
Navy Line/Crew Crewman01
Merchant Free Trader 11
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Edd Habborlain Enemy 0 2 0 2 Azhanti (M/19)
Edd Habborlain is in prison or otherwise trapped somewhere.
Javier Labey Rival 2 2 2 2 Azhanti (M/35)
Preston Oneil Rival 1 1 1 0 Azhanti (M/47)
Preston Oneil belongs to an uncommon alien species.
Dock Riley Contact 0 1 4 5 Urunishani (M/31)
Dock Riley is in prison or otherwise trapped somewhere.
Jeffrey Elliott Ally 1 0 4 6 Azhanti (M/41)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 22 Refused a deal with criminal or other figure under investigation. Gain an Enemy
2 22 Failed to qualify for University.
2 22 Became a Drifter (Scavenger).
3 26 Continued as Drifter (Scavenger).
3 27 Penny Moore do not know what happened to Penny Moore. There is a gap in Penny Moore's memory.
4 27 Became a Entertainer (Artist).
4 29 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 31 Promoted to Entertainer (Artist) rank 1.
5 31 Continued as Entertainer (Artist).
5 32 An investigation, tour, project or expedition goes wrong, stranding Penny Moore far from home.
6 32 Became a Scholar (Scientist).
6 36 Make a breakthrough in Penny Moore's field.
6 36 Promoted to Scholar (Scientist) rank 1.
7 36 Continued as Scholar (Scientist).
7 39 A disaster leaves several injured, and others blame Penny Moore, forcing Penny Moore to leave Penny Moore's career. Gain a Rival.
7 39 Severely injured. Fully recovered. Owe 2,500 for medical bills.
8 39 Failed to qualify for Courier (Scout).
8 39 Submitted to the draft.
8 39 Became a Navy (Line/Crew) with the new title Crewman.
8 40 During a battle, defeat or victory depends on Penny Moore's actions. The ship suffers severe damage and Penny Moore is blamed for the disaster. Penny Moore is court - martialled and discharged.
9 40 Became a Merchant (Free Trader).
9 42 Embroiled in legal trouble.
9 44 Promoted to Merchant (Free Trader) rank 1.
10 44 Voluntarily left Free Trader
10 44 Returned to Drifter (Scavenger).
10 45 Penny Moore do not know what happened to Penny Moore. There is a gap in Penny Moore's memory.
11 45 Aging Crisis. Owe 10,000 for medical bills.
11 45 Retired at age 45.
11 45 Retired.
11 49 Moved to a new world.
12 49 Aging Crisis. Owe 40,000 for medical bills.
12 51 Gained a contact.
13 53 Aging Crisis. Owe 40,000 for medical bills.
13 56 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 57 Aging Crisis. Owe 60,000 for medical bills.
14 58 Injured. Fully recovered. Owe 5,000 for medical bills.
15 61 Aging Crisis. Owe 10,000 for medical bills.
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