Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Hard times caused by a lack of interstellar trade costs Sadie Hunter's job. |
2 |
20 |
Became a Scout (Courier). |
2 |
21 |
A new romantic starts. Gain an Ally. |
3 |
24 |
Continued as Scout (Courier). |
3 |
25 |
Sadie Hunter discover a world, item or information of worth to the Imperium. |
3 |
28 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
34 |
Contact with Government. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Performer (Entertainer). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Accused of a crime |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Became a Prisoner (Fixer). |
7 |
44 |
Disgraced. Word of Sadie Hunter's criminal past reaches Sadie Hunter's homeworld. |
8 |
44 |
Continued as Prisoner (Fixer). |
8 |
47 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
48 |
Promoted to Prisoner (Fixer) rank 1. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Switched to Prisoner (Inmate) with previous rank. |
9 |
52 |
Vocational Training. |
10 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
52 |
Returned to Prisoner (Fixer). |
10 |
56 |
Failed to escaped from prison. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Switched to Prisoner (Thug) with previous rank. |
11 |
57 |
Defeated a prison gang. Gain an Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
60 |
Returned to Prisoner (Fixer). |
12 |
61 |
Accused of assaulting a prison guard. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |