Retired 2nd Officer Sammie Hanson  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 64 F 1 (-2) 1 (-2) 2 (-2) 10 (1) 5 (-1) 11 (1)112A5B
Successful, Crazy
 
Skills
Admin 1
Animals 0
Athletics (Strength) 1
Broker 1
Deception 1
Diplomat 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Explosives 1
Flyer (Airship) 1
Mechanic 1
Melee (Striking) 1
Melee (Unarmed) 1
Pilot (Capital Ships) 1
Pilot (Spacecraft) 1
Profession (Spacer) 0
Recon 0
Science (Social Sciences/Economics) 1
Stealth 1
Steward 1
Streetwise 2
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine 2nd Officer45
Drifter Scavenger 13
Citizen Corporate Manager33
 
Name Type Affinity Enmity Power Influence Species
Melville Simmons Enemy 0 2 0 0 Luriani (M/26)
Milford Griffiths Enemy 0 0 0 3 Luriani (M/41)
Milford Griffiths is found or reported dead.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 21 Drafted into Merchant Marine
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Embroiled in legal trouble.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 34 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Given advanced training in a specialist field
5 38 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
6 42 Forced to muster out.
7 42 Failed to qualify for Colonist (Citizen).
7 42 Switched to Drifter (Scavenger).
7 46 Good fortune
8 46 Continued as Drifter (Scavenger).
8 49 Attacked by enemies and injured.
8 49 Lost eye or limb. Owe 5,000 for medical bills.
8 49 Gain Enemy if Sammie Hanson don't already have one.
8 50 Promoted to Drifter (Scavenger) rank 1.
9 50 Continued as Drifter (Scavenger).
9 51 Sammie Hanson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
10 51 Became a Citizen (Corporate).
10 55 Sammie Hanson learn something Sammie Hanson should not have – a corporate secret, a political scandal – which Sammie Hanson can profit from illegally.
10 55 Promoted to Citizen (Corporate) rank 1.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Retired at age 55.
11 55 Continued as Citizen (Corporate).
11 56 Political upheaval strikes Sammie Hanson's homeworld, and Sammie Hanson is caught up in the revolution.
11 59 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
12 59 Aging Crisis. Owe 10,000 for medical bills.
12 59 Continued as Citizen (Corporate).
12 61 Spent time maintaining and using heavy vehicles.
12 63 Promoted to Citizen (Corporate) rank 3.
13 63 Aging Crisis. Owe 20,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙