Retired Team Leader Sheila Cheyne  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 64 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 6 (0) 7 (0)111467
Has good taste, Authoritative, Uneasy
 
Skills
Astrogation 1
Broker 0
Electronics (Remote Ops) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 1
Gun Combat 0
Jack-of-All-Trades 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Melee (Unarmed) 2
Persuade 1
Pilot (Small Craft) 3
Profession (Spacer/Belter) 1
Recon 1
Science (Social Sciences/Belief) 1
Stealth 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 35
Marine Marine Support Marine01
Merchant Merchant Marine Senior Crewman14
Believer Missionary/Humanitarian Team Leader22
 
Name Type Affinity Enmity Power Influence Species
Judd Gonzalez Ally 5 0 1 0 Suerrat (M/46)
Judd Gonzalez gained power at the expense of a third party who now blames the character.
Hildegard Stoker Rival 1 1 1 1 Suerrat (F/78)
Cynthia Davis Ally 3 0 5 1 Libert (F/69)
Cynthia Davis loses some of their power base.
Cynthia Davis belongs to an unusual cultural or religious group.
Myron Fisher Enemy 0 3 5 2 Swanfeh (M/86)
 
Term Age History
1 18 Failed to qualify for University.
1 18 Became a Drifter (Scavenger).
1 20 Sheila Cheyne run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Marine (Marine Support) with the new title Marine.
2 24 Nearly killed. Fully recovered. Owe 8,750 for medical bills.
3 24 Failed to qualify for Worker (Citizen).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 A good deal ensures Sheila Cheyne is living the high life for a few years.
4 28 Continued as Merchant (Merchant Marine).
4 32 Befriend a useful ally in one sphere. Gain an Ally.
4 32 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
5 32 Continued as Merchant (Merchant Marine).
5 36 A romantic relationship ends badly. Gain a Rival or Enemy.
6 36 Continued as Merchant (Merchant Marine).
6 37 Risk Sheila Cheyne's fortune on a possibility lucrative deal and win.
7 40 Voluntarily left Merchant Marine
7 40 Returned to Drifter (Scavenger).
7 44 Promoted to Drifter (Scavenger) rank 1.
8 44 Continued as Drifter (Scavenger).
8 46 Victim of a crime
8 48 Promoted to Drifter (Scavenger) rank 2.
9 48 Continued as Drifter (Scavenger).
9 50 A new romantic starts. Gain an Ally.
9 52 Promoted to Drifter (Scavenger) rank 3.
10 52 Continued as Drifter (Scavenger).
10 54 Severely injured. Fully recovered. Owe 12,500 for medical bills.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 55 Good fortune
11 58 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Continued as Believer (Missionary/Humanitarian).
12 59 A notable academic consults with Sheila Cheyne about a publication or documentary he is working on. Gain a Contact in academia.
12 62 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
13 62 Aging Crisis. Owe 30,000 for medical bills.
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