Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
Imperial trade restrictions force Sigrid Lowe out of business. |
3 |
21 |
Failed to qualify for Marine Support (Marine). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Continued as Merchant (Merchant Marine). |
3 |
22 |
A good deal ensures Sigrid Lowe is living the high life for a few years. |
3 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
26 |
A sudden war destroys Sigrid Lowe's trade routes and contacts, forcing Sigrid Lowe to flee that region of space. |
4 |
26 |
Gain rebels as Enemy |
5 |
26 |
Became a Army (Cavalry) with the new title Private. |
5 |
29 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
29 |
Gain rebels as Enemy |
6 |
29 |
Failed to qualify for Star Marine (Marine). |
6 |
29 |
Became a Drifter (Wanderer). |
6 |
31 |
Encounter a Psionic institute. |
6 |
31 |
Tested for psionic powers |
6 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
33 |
Became a Psion (Wild Talent). |
7 |
35 |
Psionic strength increases. |
7 |
37 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
8 |
37 |
Voluntarily left Wild Talent |
8 |
37 |
Switched to Drifter (Scavenger). |
8 |
39 |
Sigrid Lowe run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
43 |
Sigrid Lowe refused an offer of inducements to betray Sigrid Lowe's faith. Gain 3 enemies. |
9 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
43 |
Continued as Believer (Missionary/Humanitarian). |
10 |
47 |
Opponents of Sigrid Lowe's belief system ambush Sigrid Lowe. |
10 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
47 |
Continued as Believer (Missionary/Humanitarian). |
11 |
49 |
Sigrid Lowe retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
51 |
Retired at age 51. |
12 |
51 |
Continued as Believer (Missionary/Humanitarian). |
12 |
52 |
Sigrid Lowe secretly provide religious rites for a dying leader or noble, although they do not share Sigrid Lowe's faith. Gain an Ally in the family and a Rival who disagrees with Sigrid Lowe's choice. |
12 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
59 |
Sigrid Lowe have been following false teachings! |
14 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
59 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |