Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Marine (Star Marine) with the new title Marine. |
2 |
24 |
On the front lines of a planetary assault and occupation. |
2 |
26 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
2 |
26 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Marine (Star Marine). |
3 |
28 |
A mission goes wrong; Susie Twaddle and several others are captured and mistreated by the enemy. Gain Susie Twaddle's jailer as an Enemy. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
31 |
Advanced training in a specialist field. |
4 |
32 |
Commissioned in Navy (Flight) with the new title Ensign. |
4 |
32 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Navy (Engineer/Gunner) with previous rank. |
5 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Flight (Navy). |
6 |
36 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
Susie Twaddle is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
7 |
39 |
Became a Noble (Diplomat) with the new title Intern. |
7 |
41 |
Susie Twaddle manipulate and charm Susie Twaddle's way through high society. Gain a Rival and an Ally. |
7 |
43 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
8 |
43 |
Continued as Noble (Diplomat). |
8 |
45 |
Inherit a gift from a rich relative. |
8 |
47 |
Promoted to Noble (Diplomat) rank 2 with the new title 2nd Secretary. |
9 |
47 |
Attempted to change assignments. |
9 |
47 |
Switched to Noble (Administrator) with the new title Supervisor and previous rank. |
9 |
48 |
Susie Twaddle reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Susie Twaddle sponge off Susie Twaddle's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
9 |
51 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
10 |
51 |
Continued as Noble (Administrator). |
10 |
52 |
An assassin attempts to end Susie Twaddle's life. |
11 |
52 |
Became a Drifter (Wanderer). |
11 |
55 |
Betrayed by a friend. One of Susie Twaddle's Contacts or Allies betrays Susie Twaddle, ending Susie Twaddle's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
12 |
56 |
Susie Twaddle faith enjoys an explosion of popularity largely thanks to Susie Twaddle's efforts. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
62 |
Opponents of Susie Twaddle's belief system ambush Susie Twaddle. |
13 |
62 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
14 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |