Retired Junior Project Worker Sybil Young  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 64 F 3 (-1) 1 (-2) 1 (-2) 4 (-1) 6 (0) 4 (-1)311464
Always looks disheveled
 
Skills
Admin 0
Animals 0
Art (Presentation) 0
Astrogation 0
Athletics 0
Diplomat 0
Drive 0
Gun Combat 0
Mechanic 0
Medic 0
Navigation 0
Pilot (Small Craft) 1
Profession (Spacer) 0
Recon 0
Seafarer 0
Steward 0
Streetwise 0
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Crewman01
Believer Holy Warrior Hopeful01
Scout Courier 02
Believer Missionary/Humanitarian Junior Project Worker01
Drifter Wanderer 01
Retired 02
 
EducationGraduated
Colonial Upbringing Failed
 
Name Type Affinity Enmity Power Influence Species
Adah Lamb Rival 2 2 3 1 Azhanti (F/44)
Adah Lamb loses some of their power base.
Neil Hunter Rival 2 0 0 0 Zhodani, Imperium (M/34)
Forgiveness.
Katharine Suchet Rival 1 2 0 3 Azhanti (F/35)
Magdalen Willis Rival 1 1 2 1 Azhanti (F/30)
Olen Curtis Enemy 0 3 0 3 Kargol (M/60)
Harmon Weakman Contact 2 1 0 1 Azhanti (M/16)
Noah Moreno Contact 3 1 3 2 Ayansh'i (M/77)
Leatha McKee Enemy 0 2 1 0 Yilean (F/61)
Ava Walla Contact 4 0 0 3 Dynchia, Imperium (F/29)
Forgiveness.
 
Term Age History
1 18 Entered Colonial Upbringing.
1 20 Join a social movement.
1 28 Failed as a colonist.
2 28 Became a Drifter (Scavenger).
2 32 Drafted into Merchant Marine
3 32 Became a Merchant (Merchant Marine) with the new title Crewman.
3 35 Bankrupted by a rival. Gain the other trader as a Rival.
4 35 Became a Believer (Holy Warrior) with the new title Hopeful.
4 39 Sybil Young come into conflict with a splinter group Sybil Young's own religion which maintains Sybil Young's version is the wrong one. Gain 3 Rivals.
5 39 Became a Scout (Courier).
5 41 Sybil Young's scout ship is one of the first on the scene to rescue the survivors of a disaster but Sybil Young fail to help. Gain an Enemy.
5 41 Psychologically damaged by Sybil Young's time in the scouts.
6 43 Continued as Scout (Courier).
6 47 Sybil Young's ship is damaged, and Sybil Young have to hitch-hike Sybil Young's way back across the stars to the nearest scout base.
6 47 Gain 2 Contacts. Gain 1 Enemies.
7 47 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 50 Sybil Young faith is shaken.
8 51 Voluntarily left Missionary/Humanitarian
8 51 Switched to Drifter (Wanderer).
8 54 Betrayed by a friend. One of Sybil Young's Contacts or Allies betrays Sybil Young, ending Sybil Young's career. That Contact or Ally becomes a Rival or Enemy.
9 54 Aging Crisis. Owe 20,000 for medical bills.
9 54 Retired at age 54.
9 54 Retired.
9 57 Gained a contact.
10 58 Aging Crisis. Owe 30,000 for medical bills.
10 59 Betrayal. Convert an Ally into a Rival or Enemy.
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