Retired 4th Officer Tennie Askew  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 64 F 3 (-1) 1 (-2) 1 (-2) 6 (0) 5 (-1) 8 (0)311658
Insolent, Conformist
 
Skills
Broker 0
Deception 1
Drive (Hovercraft) 1
Drive (Track) 1
Electronics (Computers) 1
Gun Combat 0
Mechanic 1
Melee (Unarmed) 1
Persuade 1
Profession (Worker/Construction) 1
Profession (Spacer/Crewmember) 1
Science (Social Sciences/Sophontology) 1
Stealth 0
Steward 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 4th Officer23
Drifter Wanderer 12
Citizen Worker 12
Prisoner Fixer 02
Prisoner Thug 01
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Corene Palmer Enemy 0 5 2 2 Tezcat (F/33)
Corene Palmer gains in power and influence.
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Tennie Askew is living the high life for a few years.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 23 Gained a contact.
2 26 Forced to continue current assignment.
2 26 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
3 26 Continued as Merchant (Merchant Marine).
3 29 A good deal ensures Tennie Askew is living the high life for a few years.
3 30 Forced to muster out.
4 30 Failed to qualify for Thief (Rogue).
4 30 Became a Drifter (Wanderer).
4 32 Spend time with an alien race. Gain a contact.
4 34 Promoted to Drifter (Wanderer) rank 1.
5 34 Continued as Drifter (Wanderer).
5 37 Betrayed by a friend. One of Tennie Askew's Contacts or Allies betrays Tennie Askew, ending Tennie Askew's career. That Contact or Ally becomes a Rival or Enemy.
6 37 Became a Citizen (Worker).
6 40 Tennie Askew is rewarded for Tennie Askew's diligence or cunning.
6 41 Forced to continue current assignment.
6 41 Promoted to Citizen (Worker) rank 1.
7 41 Continued as Citizen (Worker).
7 43 Accused of a crime
8 45 Became a Prisoner (Fixer).
8 46 Defeated a prison gang. Gain an Enemy.
9 49 Aging Crisis. Owe 60,000 for medical bills.
9 49 Retired at age 49.
9 49 Continued as Prisoner (Fixer).
9 50 A riot engulfs the prison.
9 50 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
10 53 Aging Crisis. Owe 10,000 for medical bills.
10 53 Switched to Prisoner (Thug) with previous rank.
10 57 Disgraced. Word of Tennie Askew's criminal past reaches Tennie Askew's homeworld.
11 57 Aging Crisis. Owe 50,000 for medical bills.
11 57 Switched to Prisoner (Inmate) with previous rank.
11 59 Vocational Training.
11 61 Promoted to Prisoner (Inmate) rank 1.
11 61 Paroled from prison.
12 61 Aging Crisis. Owe 50,000 for medical bills.
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