Retired 4th Officer Theo Chapman  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 64 F 1 (-2) 1 (-2) 1 (-2) 5 (-1) 9 (1) 9 (1)111599
Delightful
 
Skills
Admin 0
Advocate 1
Animals 0
Athletics (Strength) 1
Diplomat 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Remote Ops) 2
Mechanic 1
Medic 1
Melee (Blade) 1
Persuade 0
Profession (Hostile Environment) 0
Science (Space Sciences) 0
Stealth 1
Streetwise 1
Survival 1
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker04
Marine Ground Assault Marine01
Drifter Barbarian 12
Merchant Merchant Marine 4th Officer24
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Robin Winn Enemy 0 3 1 0 Dynchia (F/22)
Robin Winn's influence is diminished.
Cyril Reynolds Contact 3 0 1 2 Halka (M/36)
Relationship becomes more moderate. Ally becomes a contact.
Viva Graves Ally 1 0 1 4 Dynchia (F/56)
Viva Graves is particularly unusual, such as an artificial intelligence or very alien being.
Eligah Bollen Rival 0 2 4 3 Dynchia (M/55)
Shane Brook Contact 3 1 2 0 Dynchia (M/77)
Julius Weakman Contact 3 1 1 1 Dynchia (M/20)
Julius Weakman belongs to an unusual cultural or religious group.
Orion Daniels Contact 1 1 1 1 Dynchia (M/20)
Terra Johnson Ally 4 4 4 0 Dynchia (F/28)
Very bad falling out.
Sid Stevens Ally 4 0 0 2 Libert (M/36)
Relationship altered.
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Opponents of Theo Chapman's belief system ambush Theo Chapman.
1 22 Scarred. Fully recovered. Owe 10,000 for medical bills.
2 22 Became a Marine (Ground Assault) with the new title Marine.
2 23 A mission goes wrong; Theo Chapman and several others are captured and mistreated by the enemy. Gain Theo Chapman's jailer as an Enemy.
3 23 Failed to qualify for Performer (Entertainer).
3 23 Became a Drifter (Barbarian).
3 26 Lightly injured, no permanent damage. Fully recovered.
4 26 Returned to Believer (Missionary/Humanitarian).
4 29 Theo Chapman faith is shaken.
5 30 Continued as Believer (Missionary/Humanitarian).
5 31 Theo Chapman is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
6 34 Continued as Believer (Missionary/Humanitarian).
6 35 Theo Chapman secretly provide religious rites for a dying leader or noble, although they do not share Theo Chapman's faith. Gain an Ally in the family and a Rival who disagrees with Theo Chapman's choice.
6 38 Forced to muster out.
7 38 Returned to Drifter (Barbarian).
7 39 Drafted into Merchant Marine
7 42 Promoted to Drifter (Barbarian) rank 1.
8 42 Became a Merchant (Merchant Marine) with the new title Crewman.
8 44 Make an unexpected connection outside Theo Chapman's normal circles. Gain a Contact.
9 46 Continued as Merchant (Merchant Marine).
9 47 Make an unexpected connection outside Theo Chapman's normal circles. Gain a Contact.
9 50 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
10 50 Continued as Merchant (Merchant Marine).
10 54 Make an unexpected connection outside Theo Chapman's normal circles. Gain a Contact.
10 54 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
11 54 Aging Crisis. Owe 20,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Merchant (Merchant Marine).
11 55 A series of bad deals and decisions force Theo Chapman into bankruptcy. Theo Chapman salvages what Theo Chapman can.
12 55 Aging Crisis. Owe 30,000 for medical bills.
12 55 Retired.
12 57 A new romantic starts. Gain an Ally.
13 59 Aging Crisis. Owe 30,000 for medical bills.
13 60 A new romantic starts. Gain an Ally.
14 63 Aging Crisis. Owe 10,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙