Retired Sergeant Tracey Shackley  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 64 F 3 (-1) 1 (-2) 1 (-2) 9 (1) 5 (-1) 7 (0)311957
Astounded, Insolent, Helpless
 
Skills
Admin 1
Animals (Training) 1
Athletics (Strength) 1
Carouse 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Engineer (M-drive) 1
Flyer 0
Gun Combat (Slug) 1
Investigate 0
Jack-of-All-Trades 1
Mechanic 1
Melee (Striking) 1
Persuade 1
Pilot 0
Recon 0
Science (Life Sciences/Biology) 1
Science (Life Sciences/Genetics) 1
Science (Physical Sciences/Physics) 1
Stealth 0
Steward 0
Streetwise 2
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Agent Law Enforcement Sergeant23
Believer Missionary/Humanitarian Project Worker12
Drifter Wanderer 01
Scholar Scientist 22
Merchant Free Trader 01
Drifter Barbarian 01
Drifter Scavenger 02
 
Name Type Affinity Enmity Power Influence Species
Kate McDermot Enemy 0 3 0 3 Kedepu (F/32)
Rolla Doolan Enemy 0 1 6 3 Happrhani (M/86)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 20 Tracey Shackley's work ends up coming home with Tracey Shackley, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 20 Failed to qualify for Physician (Scholar).
2 20 Submitted to the draft.
2 20 Switched to Agent (Law Enforcement) with the new title Rookie.
2 24 Advanced training in a specialist field.
2 24 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
3 24 Continued as Agent (Law Enforcement).
3 26 Advanced training in a specialist field.
3 28 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
4 28 Continued as Agent (Law Enforcement).
4 30 Moved to a new world.
4 32 Forced to muster out.
5 32 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 34 Tracey Shackley is chosen to represent Tracey Shackley's faith in a vid show or other highly public forum.
5 36 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 36 Continued as Believer (Missionary/Humanitarian).
6 37 Opponents of Tracey Shackley's belief system ambush Tracey Shackley.
6 37 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
7 37 Failed to qualify for Performer (Entertainer).
7 37 Became a Drifter (Wanderer).
7 39 Tracey Shackley do not know what happened to Tracey Shackley. There is a gap in Tracey Shackley's memory.
8 39 Became a Scholar (Scientist).
8 42 Agreed to perform research that goes against Tracey Shackley's conscience. Gain 2 Enemies.
8 43 Forced to continue current assignment.
8 43 Promoted to Scholar (Scientist) rank 1.
9 43 Continued as Scholar (Scientist).
9 45 Refuse to join a cheat in some fashion.
9 47 Promoted to Scholar (Scientist) rank 2.
10 47 Voluntarily left Scientist
10 47 Became a Merchant (Free Trader).
10 51 Imperial trade restrictions force Tracey Shackley out of business.
11 51 Failed to qualify for Merchant Academy.
11 51 Switched to Drifter (Barbarian).
11 54 Betrayed by a friend. One of Tracey Shackley's Contacts or Allies betrays Tracey Shackley, ending Tracey Shackley's career. That Contact or Ally becomes a Rival or Enemy.
12 54 Failed to qualify for Merchant Academy.
12 54 Switched to Drifter (Scavenger).
12 58 Attacked by enemies and injured.
12 58 Severely injured. Owe 20,000 for medical bills.
12 58 Gain Enemy if Tracey Shackley don't already have one.
13 58 Continued as Drifter (Scavenger).
13 62 Attacked by enemies that Tracey Shackley easily defeat.
13 62 Gain Enemy if Tracey Shackley don't already have one.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 62 Retired at age 62.
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