Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Lost eye or limb. Owe 5,000 for medical bills. |
2 |
19 |
Became a Citizen (Corporate). |
2 |
21 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
21 |
Became a Drifter (Barbarian). |
3 |
25 |
Betrayed by a friend. One of Tressa Burton's Contacts or Allies betrays Tressa Burton, ending Tressa Burton's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
25 |
Became a Merchant (Broker). |
4 |
29 |
Given advanced training in a specialist field |
5 |
29 |
Continued as Merchant (Broker). |
5 |
31 |
A series of bad deals and decisions force Tressa Burton into bankruptcy. Tressa Burton salvages what Tressa Burton can. |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
35 |
Attacked by enemies and injured. |
6 |
35 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
35 |
Gain Enemy if Tressa Burton don't already have one. |
6 |
35 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
39 |
Betrayed by a friend. One of Tressa Burton's Contacts or Allies betrays Tressa Burton, ending Tressa Burton's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
39 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
39 |
Retired at age 39. |
8 |
39 |
Retired. |
8 |
41 |
Moved to a new world. |
9 |
43 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
A new romantic starts. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
58 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |