Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Psychologically damaged by Velma Brooks's time in the scouts. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Velma Brooks's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
27 |
Velma Brooks have no idea what happened to Velma Brooks – they found Velma Brooks's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
30 |
Attempted a risky adventure and was sent to prison. |
5 |
31 |
Became a Prisoner (Fixer). |
5 |
32 |
Disgraced. Word of Velma Brooks's criminal past reaches Velma Brooks's homeworld. |
6 |
35 |
Switched to Prisoner (Inmate) with previous rank. |
6 |
37 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Continued as Prisoner (Inmate). |
7 |
43 |
A guard takes a dislike to Velma Brooks. |
8 |
43 |
Continued as Prisoner (Inmate). |
8 |
44 |
Make friends with another inmate; gain them as a Contact. |
9 |
47 |
Returned to Prisoner (Fixer). |
9 |
51 |
Disgraced. Word of Velma Brooks's criminal past reaches Velma Brooks's homeworld. |
10 |
51 |
Switched to Prisoner (Thug) with previous rank. |
10 |
55 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
55 |
Returned to Prisoner (Fixer). |
11 |
57 |
Joined a prison gang |
11 |
59 |
Promoted to Prisoner (Fixer) rank 1. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Returned to Prisoner (Inmate). |
12 |
60 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |