Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Vergie Clubb easily defeat. |
2 |
26 |
Gain Enemy if Vergie Clubb don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
5 |
34 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
37 |
Advanced training in a specialist field |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Failed to qualify for Star Marine (Marine). |
6 |
38 |
Continued as Marine (Marine Support). |
6 |
40 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
7 |
40 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
A series of bad deals and decisions force Vergie Clubb into bankruptcy. Vergie Clubb salvages what Vergie Clubb can. |
9 |
47 |
Returned to Drifter (Wanderer). |
9 |
50 |
Vergie Clubb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
52 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Moved to a new world. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |