Retired 2nd Officer Walter Thompson  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 64 F 1 (-2) 1 (-2) 1 (-2) 10 (1) 10 (1) 9 (1)111AA9
Nit picker, Always has wind-swept hair, Prudent
 
Skills
Astrogation 2
Athletics (Dexterity) 1
Broker 2
Carouse 0
Drive 0
Electronics 0
Engineer 0
Gun Combat 0
Gunner (Screen) 1
Mechanic 2
Persuade 2
Pilot (Capital Ships) 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Hostile Environment) 0
Recon 0
Science (Life Sciences) 0
Seafarer 0
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Navy Flight Able Spacehand12
Drifter Barbarian 02
Drifter Wanderer 01
Merchant Free Trader 12
Believer Holy Warrior Hopeful02
Merchant Merchant Marine 2nd Officer43
 
EducationGraduated
Merchant Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Ouzninthoukhs Arr Contact 2 1 3 5 Vargr, Imperium (F/46)
Ouzninthoukhs Arr gains in power.
 
Term Age History
1 18 Failed to qualify for Ground Assault (Marine).
1 18 Became a Drifter (Scavenger).
1 20 Walter Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Failed to qualify for Law Enforcement (Agent).
2 20 Submitted to the draft.
2 20 Became a Navy (Flight) with the new title Crewman.
2 24 Abuse Walter Thompson's position for profit.
2 24 Attempt at commissioned failed.
2 24 Promoted to Navy (Flight) rank 1 with the new title Able Spacehand.
3 24 Continued as Navy (Flight).
3 25 Lost eye or limb. Fully recovered.
4 25 Failed to qualify for Corporate (Citizen).
4 25 Switched to Drifter (Barbarian).
4 29 Injured. Fully recovered. Owe 1,250 for medical bills.
5 29 Failed to qualify for Field Researcher (Scholar).
5 29 Switched to Drifter (Wanderer).
5 30 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
6 30 Became a Merchant (Free Trader).
6 32 Make an unexpected connection outside Walter Thompson's normal circles. Gain a Contact.
6 34 Promoted to Merchant (Free Trader) rank 1.
7 34 Continued as Merchant (Free Trader).
7 37 A series of bad deals and decisions force Walter Thompson into bankruptcy. Walter Thompson salvages what Walter Thompson can.
8 37 Became a Believer (Holy Warrior) with the new title Hopeful.
8 39 Walter Thompson faith is shaken.
9 41 Continued as Believer (Holy Warrior).
9 42 Walter Thompson have been following false teachings!
10 42 Returned to Drifter (Barbarian).
10 45 Walter Thompson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
11 45 Entered Merchant Academy with the Shipboard curriculum.
11 48 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
11 49 Graduated.
12 49 Aging Crisis. Owe 10,000 for medical bills.
12 49 Retired at age 49.
12 49 Switched to Merchant (Merchant Marine) with the new title Crewman.
12 49 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 50 Smuggle illegal items onto a planet.
12 53 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
13 53 Aging Crisis. Owe 10,000 for medical bills.
13 53 Continued as Merchant (Merchant Marine).
13 57 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
14 57 Aging Crisis. Owe 40,000 for medical bills.
14 57 Continued as Merchant (Merchant Marine).
14 58 Risk Walter Thompson's fortune on a possibility lucrative deal and win.
14 61 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
15 61 Aging Crisis. Owe 60,000 for medical bills.
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