Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Ababpa-a-Ethteke survey an alien world. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Ababpa-a-Ethteke botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Psychologically damaged by Ababpa-a-Ethteke's time in the scouts. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
30 |
Failed to qualify for Courier (Scout). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Army (Army Support) with previous rank. |
5 |
31 |
Thrown into a brutal ground war |
5 |
31 |
Injured. Fully recovered. |
6 |
34 |
Continued as Army (Army Support). |
6 |
36 |
Ababpa-a-Ethteke is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
7 |
36 |
Switched to Scout (Surveyor) with previous rank. |
7 |
39 |
When dealing with an alien race, Ababpa-a-Ethteke botch an opportunity to gather extra intelligence about them. |
7 |
39 |
Ababpa-a-Ethteke's ship is damaged, and Ababpa-a-Ethteke have to hitch-hike Ababpa-a-Ethteke's way back across the stars to the nearest scout base. |
7 |
39 |
Gain 4 Contacts. Gain 3 Enemies. |
7 |
40 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
8 |
40 |
Voluntarily left Surveyor |
8 |
40 |
Became a Citizen (Corporate). |
8 |
42 |
Advanced training in a specialist field. |
8 |
44 |
Promoted to Citizen (Corporate) rank 1. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Citizen (Corporate). |
9 |
46 |
Spent time maintaining and using heavy vehicles. |
9 |
48 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Continued as Citizen (Corporate). |
10 |
49 |
A revolution, attack or other unusual event throws Ababpa-a-Ethteke's life into chaos, forcing Ababpa-a-Ethteke to leave the planet. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Ababpa-a-Ethteke accepted an offer of inducements to betray Ababpa-a-Ethteke's faith. Gain 480,000 in cash. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
53 |
Returned to Citizen (Corporate). |
12 |
56 |
Ababpa-a-Ethteke gain experience in a technical field as a computer operator or surveyor. |
12 |
57 |
Forced to muster out. |
13 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
61 |
Ababpa-a-Ethteke refused an offer of inducements to betray Ababpa-a-Ethteke's faith. Gain 6 enemies. |
14 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Continued as Believer (Holy Warrior). |
14 |
62 |
Ababpa-a-Ethteke aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
15 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |