Retired 3rd Officer Alice Hand  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 65 F 1 (-2) 1 (-2) 1 (-2) 9 (1) 5 (-1) 5 (-1)111955
Dreamy
 
Skills
Admin 0
Advocate 0
Athletics (Endurance) 1
Broker 0
Diplomat 0
Electronics (Computers) 1
Flyer (Wing) 1
Jack-of-All-Trades 2
Leadership 2
Mechanic 1
Medic 1
Melee (Bludgeon) 1
Persuade 1
Pilot (Capital Ships) 1
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Seafarer 0
Streetwise 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Citizen Corporate 13
Merchant Free Trader 01
Believer Missionary/Humanitarian Project Leader34
Merchant Merchant Marine 3rd Officer35
 
Name Type Affinity Enmity Power Influence Species
Akii Lammermushki Enemy 0 2 1 5 Vilani, Imperium (M/13)
Hilliard George Ally 4 0 2 2 Libert (M/33)
Hilliard George gained influence with the character’s assistance.
Bernice Beck Ally 4 0 4 1 Darrian, Imperium (M/19)
Flora Hennessy Rival 0 2 6 1 Sydite (F/22)
Aellthae Dhoenvar Ally 4 3 1 4 Vargr, Imperium (F/68)
Very bad falling out.
Doshie Quaman Enemy 0 4 1 1 Sydite (F/38)
Doshie Quaman has had an unexpected run of good fortune lately.
Mathilda Mathew Enemy 0 3 3 0 Ziadd (F/24)
Mathilda Mathew is in prison or otherwise trapped somewhere.
Ben Pena Enemy 1 5 1 0 Sydite (M/22)
Forgiveness.
Watson Watson Enemy 0 3 0 1 Ayansh'i (M/28)
Watson Watson is found or reported dead.
Gabriella Stewart Ally 4 0 3 1 Sydite (F/51)
Gabriella Stewart is in desperate trouble and could use the character’s help.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Alice Hand learn something Alice Hand should not have – a corporate secret, a political scandal – which Alice Hand can profit from illegally.
1 22 Promoted to Citizen (Corporate) rank 1.
2 22 Continued as Citizen (Corporate).
2 24 Spent time maintaining and using heavy vehicles.
3 26 Continued as Citizen (Corporate).
3 28 Refused to co-operate with investigation by the planetary authorities. Gain an Ally
4 28 Became a Merchant (Free Trader).
4 29 Alice Hand's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 29 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
5 32 A new romantic starts. Gain an Ally.
5 33 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
6 33 Continued as Believer (Missionary/Humanitarian).
6 36 Alice Hand secretly provide religious rites for a dying leader or noble, although they do not share Alice Hand's faith. Gain an Ally in the family and a Rival who disagrees with Alice Hand's choice.
6 37 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
7 37 Continued as Believer (Missionary/Humanitarian).
7 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
7 41 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
8 41 Continued as Believer (Missionary/Humanitarian).
8 42 Alice Hand refused an offer of inducements to betray Alice Hand's faith. Gain 3 enemies.
8 45 Forced to muster out.
9 45 Switched to Merchant (Merchant Marine) with the new title Crewman.
9 49 A romantic relationship ends badly. Gain a Rival or Enemy.
10 49 Continued as Merchant (Merchant Marine).
10 50 Embroiled in legal trouble.
10 53 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
11 53 Continued as Merchant (Merchant Marine).
11 55 A new romantic starts. Gain an Ally.
11 57 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
12 57 Aging Crisis. Owe 10,000 for medical bills.
12 57 Retired at age 57.
12 57 Continued as Merchant (Merchant Marine).
12 58 Embroiled in legal trouble.
12 61 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
13 61 Aging Crisis. Owe 60,000 for medical bills.
13 61 Continued as Merchant (Merchant Marine).
13 64 Imperial trade restrictions force Alice Hand out of business.
14 64 Aging Crisis. Owe 20,000 for medical bills.
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