Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
21 |
Dropped out of university. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
2 |
25 |
Forced to continue current assignment. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attempted a risky adventure and was wildly successful. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was sent to prison. |
5 |
33 |
Became a Prisoner (Fixer). |
5 |
36 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
6 |
37 |
Continued as Prisoner (Fixer). |
6 |
40 |
A guard takes a dislike to Alice Jones. |
7 |
41 |
Continued as Prisoner (Fixer). |
7 |
44 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
45 |
Switched to Prisoner (Inmate) with previous rank. |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
49 |
Continued as Prisoner (Inmate). |
9 |
51 |
Alice Jones gain a new Rival among the inmates or guards. |
9 |
53 |
Promoted to Prisoner (Inmate) rank 1. |
10 |
53 |
Returned to Prisoner (Fixer). |
10 |
54 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
11 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Returned to Prisoner (Inmate). |
11 |
58 |
Beaten by a prison gang. |
11 |
58 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Continued as Prisoner (Inmate). |
12 |
62 |
Vocational Training. |
12 |
65 |
Promoted to Prisoner (Inmate) rank 2. |
13 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |