Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 2. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
28 |
Annabel Terry's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
29 |
Join a conspiracy of nobles that were caught. |
4 |
29 |
A family scandal forces Annabel Terry out of Annabel Terry's position. |
5 |
32 |
Attempted to change assignments. |
5 |
32 |
Switched to Noble (Administrator) with the new title Assistant and previous rank. |
5 |
36 |
Gained a contact. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Noble (Diplomat) with the new title Intern and previous rank. |
6 |
39 |
Join a successful conspiracy of nobles. |
7 |
40 |
Attempted to change assignments. |
7 |
40 |
Returned to Noble (Administrator). |
7 |
44 |
Annabel Terry manipulate and charm Annabel Terry's way through high society. Gain a Rival and an Ally. |
8 |
44 |
Voluntarily left Administrator |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Annabel Terry come into conflict with a splinter group Annabel Terry's own religion which maintains Annabel Terry's version is the wrong one. Gain 1 Rivals. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Retired. |
10 |
55 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
61 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |