Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
A series of bad deals and decisions force Ardella Weakman into bankruptcy. Ardella Weakman salvages what Ardella Weakman can. |
2 |
20 |
Became a Agent (Corporate Agent). |
2 |
23 |
An investigation takes on a dangerous turn. |
2 |
23 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
24 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
24 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Go undercover to investigate an enemy. |
3 |
27 |
A police detective or rival criminal forces Ardella Weakman to flee and vows to hunt Ardella Weakman down. Gain an Enemy. |
3 |
28 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
28 |
Continued as Agent (Corporate Agent). |
4 |
30 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
32 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
32 |
Continued as Agent (Corporate Agent). |
5 |
33 |
Given specialist training in vehicles. |
5 |
36 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
6 |
36 |
Continued as Agent (Corporate Agent). |
6 |
37 |
Established a network of contacts. Gain 2 contacts. |
7 |
40 |
Continued as Agent (Corporate Agent). |
7 |
44 |
Hard times caused by a lack of interstellar trade costs Ardella Weakman's job. |
8 |
44 |
Became a Scholar (Field Researcher). |
8 |
48 |
Win a prestigious prize for Ardella Weakman's work. |
9 |
48 |
Continued as Scholar (Field Researcher). |
9 |
50 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
51 |
Ardella Weakman is chosen to represent Ardella Weakman's faith in a vid show or other highly public forum. |
11 |
54 |
Continued as Believer (Mainstream Believer). |
11 |
56 |
Ardella Weakman secretly provide religious rites for a dying leader or noble, although they do not share Ardella Weakman's faith. Gain an Ally in the family and a Rival who disagrees with Ardella Weakman's choice. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Believer (Mainstream Believer). |
12 |
59 |
Ardella Weakman refused an offer of inducements to betray Ardella Weakman's faith. Gain 2 enemies. |
12 |
62 |
Forced to continue current assignment. |
12 |
62 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |