Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
21 |
A sudden war destroys Asshimka Arriir's trade routes and contacts, forcing Asshimka Arriir to flee that region of space. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Barbarian). |
2 |
25 |
Attempted a risky adventure and was injured. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Asshimka Arriir easily defeat. |
3 |
28 |
Gain Enemy if Asshimka Arriir don't already have one. |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
33 |
Failed to qualify for Explorer (Scout). |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
34 |
Suffer from a life-threatening illness. |
6 |
34 |
Failed to qualify for Surveyor (Scout). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Became a Army (Army Support) with the new title Private. |
6 |
35 |
Assigned to a peacekeeping role. |
6 |
38 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
7 |
38 |
Continued as Army (Army Support). |
7 |
39 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
7 |
39 |
Gain rebels as Enemy |
8 |
42 |
Continued as Army (Army Support). |
8 |
44 |
Unit is slaughtered in a disastrous battle, for which Asshimka Arriir blame Asshimka Arriir's commander. Gain commander as Enemy. |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
47 |
Asshimka Arriir run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Accused of a crime |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Prisoner (Thug). |
11 |
53 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
Switched to Prisoner (Fixer) with previous rank. |
12 |
56 |
A guard takes a dislike to Asshimka Arriir. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Switched to Prisoner (Inmate) with previous rank. |
13 |
63 |
Scarred. Owe 5,000 for medical bills. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |