Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Advanced training in a specialist field |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Failed to qualify for Surveyor (Scout). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Betrayed by a friend. One of Avery Garrett's Contacts or Allies betrays Avery Garrett, ending Avery Garrett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Scholar (Physician). |
3 |
26 |
Make a breakthrough in Avery Garrett's field. |
3 |
27 |
Promoted to Scholar (Physician) rank 1. |
4 |
27 |
Continued as Scholar (Physician). |
4 |
29 |
Assigned to work on a secret project for a patron or organisation. |
4 |
31 |
Promoted to Scholar (Physician) rank 2. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Field Researcher (Scholar). |
5 |
31 |
Continued as Scholar (Physician). |
5 |
33 |
Agreed to perform research that goes against Avery Garrett's conscience. Gain 1 Enemies. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Scholar (Field Researcher) with previous rank. |
6 |
39 |
A disaster leaves several injured, and others blame Avery Garrett, forcing Avery Garrett to leave Avery Garrett's career. Gain a Rival. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
39 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
42 |
Avery Garrett's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
43 |
Avery Garrett do not know what happened to Avery Garrett. There is a gap in Avery Garrett's memory. |
9 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Opponents of Avery Garrett's belief system ambush Avery Garrett. |
9 |
45 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
45 |
Returned to Drifter (Barbarian). |
10 |
46 |
Avery Garrett run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
46 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
48 |
Avery Garrett is chosen to represent Avery Garrett's faith in a vid show or other highly public forum. |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Continued as Believer (Missionary/Humanitarian). |
12 |
52 |
Avery Garrett aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
52 |
Retired. |
13 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
62 |
A new romantic starts. Gain an Ally. |
16 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |