Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Bertie McPherson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Bertie McPherson fail to help. Gain an Enemy. |
1 |
19 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Bertie McPherson spend a great deal of time on the fringes of Charted Space. |
2 |
23 |
Psychologically damaged by Bertie McPherson's time in the scouts. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Serve as the courier for an important message from the Imperium. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Spend several years jumping from world to world in Bertie McPherson's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
35 |
When dealing with an alien race, Bertie McPherson have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
5 |
38 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
Bertie McPherson discover a world, item or information of worth to the Imperium. |
6 |
42 |
Promoted to Scout (Courier) rank 4. |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Bertie McPherson's ship is ambushed by enemy vessels. Bertie McPherson successfully ran to the jump point. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Returned to Scout (Explorer). |
8 |
49 |
Spend several years jumping from world to world in Bertie McPherson's scout ship. |
8 |
50 |
Forced to continue current assignment. |
8 |
50 |
Promoted to Scout (Explorer) rank 2 with the new title Scout. |
9 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Explorer). |
9 |
53 |
Bertie McPherson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
53 |
Retired. |
10 |
55 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
65 |
Contact with Government. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |