Retired Team Leader Besse Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Ne Kraeda ren Kelva 65 F 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1) 4 (-1)111854
Constantly rubs hands together, Constructive, Cocky
 
Skills
Admin 0
Athletics 0
Deception 0
Diplomat 1
Drive (Walker) 1
Electronics 0
Jack-of-All-Trades 2
Language 0
Leadership 2
Melee (Unarmed) 1
Profession (Worker/Hydroponics) 1
Recon 0
Science (Social Sciences/Belief) 1
Stealth 0
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 03
Merchant Broker 01
Believer Missionary/Humanitarian Team Leader24
Scout Surveyor 01
Merchant Merchant Marine Crewman01
Believer Mainstream Believer Lay Person02
Prisoner Thug 11
Prisoner Inmate 11
 
Name Type Affinity Enmity Power Influence Species
Colonel Kelley Rival 1 3 1 1 Ne Kraeda ren Kelva (M/17)
Colonel Kelley belongs to an uncommon alien species.
Orlo Bramer Enemy 0 3 0 2 Ne Kraeda ren Kelva (M/37)
Candice Fitzsimons Enemy 0 3 4 0 Ne Kraeda ren Kelva (F/13)
Gene Maltby Enemy 0 3 1 0 Ne Kraeda ren Kelva (M/23)
Deborah Morales Enemy 0 3 0 3 Pirian (F/43)
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Became a Drifter (Wanderer).
1 19 Betrayed by a friend. One of Besse Palmer's Contacts or Allies betrays Besse Palmer, ending Besse Palmer's career. That Contact or Ally becomes a Rival or Enemy.
2 19 Became a Merchant (Broker).
2 23 Bankrupted by a rival. Gain the other trader as a Rival.
3 23 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
3 26 Besse Palmer aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
4 26 Failed to qualify for Engineer/Gunner (Navy).
4 26 Returned to Drifter (Wanderer).
4 27 Suffer from a life-threatening illness.
5 27 Became a Scout (Surveyor).
5 28 Psychologically damaged by Besse Palmer's time in the scouts.
6 28 Switched to Merchant (Merchant Marine) with the new title Crewman.
6 31 A series of bad deals and decisions force Besse Palmer into bankruptcy. Besse Palmer salvages what Besse Palmer can.
7 31 Switched to Believer (Mainstream Believer) with the new title Lay Person.
7 32 Besse Palmer retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
8 35 Continued as Believer (Mainstream Believer).
8 37 Besse Palmer refused an offer of inducements to betray Besse Palmer's faith. Gain 3 enemies.
9 39 Voluntarily left Mainstream Believer
9 39 Returned to Drifter (Wanderer).
9 42 Severely injured.
10 42 Aging Crisis. Owe 40,000 for medical bills.
10 42 Retired at age 42.
10 42 Returned to Believer (Missionary/Humanitarian).
10 45 Besse Palmer faith enjoys an explosion of popularity largely thanks to Besse Palmer's efforts.
10 45 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 46 Aging Crisis. Owe 50,000 for medical bills.
11 46 Continued as Believer (Missionary/Humanitarian).
11 48 Besse Palmer refuse to secretly provide religious rites for a dying leader or noble, because they do not share Besse Palmer's faith.
11 50 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
12 50 Aging Crisis. Owe 30,000 for medical bills.
12 50 Continued as Believer (Missionary/Humanitarian).
12 51 Accused of a crime
13 54 Aging Crisis. Owe 40,000 for medical bills.
13 54 Became a Prisoner (Thug).
13 57 The warden takes an interest in Besse Palmer's case.
13 58 Promoted to Prisoner (Thug) rank 1.
14 58 Aging Crisis. Owe 50,000 for medical bills.
14 58 Switched to Prisoner (Inmate) with previous rank.
14 60 Injured. Fully recovered. Owe 5,000 for medical bills.
15 62 Aging Crisis. Owe 40,000 for medical bills.
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