Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Bessie Romero join a gambling circle on board. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Vessel participates in a diplomatic mission. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Bessie Romero foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
34 |
Forced to continue current assignment |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
37 |
During a battle, defeat or victory depends on Bessie Romero's actions. Bessie Romero actions lead to an honorabe discharge. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
41 |
Accused of a crime |
7 |
41 |
Became a Prisoner (Thug). |
7 |
43 |
Disgraced. Word of Bessie Romero's criminal past reaches Bessie Romero's homeworld. |
7 |
45 |
Promoted to Prisoner (Thug) rank 1. |
7 |
45 |
Paroled from prison. |
8 |
45 |
Failed to qualify for Colonist (Citizen). |
8 |
45 |
Became a Drifter (Scavenger). |
8 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
48 |
Entered Merchant Academy with the Business curriculum. |
9 |
52 |
Join a social movement. |
9 |
52 |
Graduated. |
10 |
52 |
Became a Merchant (Broker). |
10 |
52 |
Promoted to Merchant (Broker) rank 1. |
10 |
53 |
A series of bad deals and decisions force Bessie Romero into bankruptcy. Bessie Romero salvages what Bessie Romero can. |
11 |
53 |
Became a Entertainer (Performer). |
11 |
56 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Retired at age 57. |
12 |
57 |
Continued as Entertainer (Performer). |
12 |
60 |
One of Bessie Romero's pieces of art is stolen, and the investigation brings Bessie Romero into the criminal underworld. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
61 |
Continued as Entertainer (Performer). |
13 |
65 |
Birth or Death involving a family member or close friend. |
13 |
65 |
Forced to muster out. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |