Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Betrayed by a friend. One of Betsy Mitchell's Contacts or Allies betrays Betsy Mitchell, ending Betsy Mitchell's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
26 |
Vessel participates in a diplomatic mission. |
3 |
26 |
Gain a contact. |
3 |
29 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Betsy Mitchell join a gambling circle on board. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
34 |
Vessel participates in a notable military engagement. |
6 |
37 |
Voluntarily left Flight |
6 |
37 |
Failed to qualify for Scientist (Scholar). |
6 |
37 |
Switched to Drifter (Barbarian). |
6 |
40 |
Find valuable salvage. |
7 |
41 |
Continued as Drifter (Barbarian). |
7 |
43 |
Betsy Mitchell do not know what happened to Betsy Mitchell. There is a gap in Betsy Mitchell's memory. |
8 |
43 |
Failed to qualify for Broker (Merchant). |
8 |
43 |
Submitted to the draft. |
8 |
43 |
Became a Scout (Courier). |
8 |
47 |
Spend several years jumping from world to world in Betsy Mitchell's scout ship. |
9 |
47 |
Continued as Scout (Courier). |
9 |
48 |
Betsy Mitchell discover a world, item or information of worth to the Imperium. |
9 |
51 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
10 |
51 |
Continued as Scout (Courier). |
10 |
53 |
Perform an exemplary service for the scouts. |
10 |
55 |
Promoted to Scout (Courier) rank 2. |
11 |
55 |
Voluntarily left Courier |
11 |
55 |
Returned to Drifter (Scavenger). |
11 |
59 |
Betsy Mitchell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
62 |
Betsy Mitchell refuse to secretly provide religious rites for a dying leader or noble, because they do not share Betsy Mitchell's faith. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |