Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Spent the college years partying. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scholar (Scientist). |
2 |
26 |
Win a prestigious prize for Celia Sim's work. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
30 |
Make a breakthrough in Celia Sim's field. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
33 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Continued as Scholar (Scientist). |
5 |
35 |
Advanced training in a specialist field. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Enforcer (Rogue). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Aging Crisis. Owe 40,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
46 |
Retired. |
8 |
49 |
Moved to a new world. |
9 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Birth or Death involving a family member or close friend. |
11 |
59 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |