Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Charity Rutter blame Charity Rutter's commander. Gain commander as Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Citizen (Worker). |
3 |
29 |
Charity Rutter's business expands, Charity Rutter's corporation grows, or the colony thrives. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
31 |
Charity Rutter learn something Charity Rutter should not have – a corporate secret, a political scandal – which Charity Rutter can profit from illegally. |
5 |
34 |
Voluntarily left Worker |
5 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
35 |
Charity Rutter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
35 |
Switched to Drifter (Barbarian). |
6 |
37 |
Betrayed by a friend. One of Charity Rutter's Contacts or Allies betrays Charity Rutter, ending Charity Rutter's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
37 |
Retired at age 37. |
7 |
37 |
Returned to Believer (Holy Warrior). |
7 |
39 |
Charity Rutter have been following false teachings! |
8 |
39 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
39 |
Retired. |
8 |
40 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Good fortune. |
11 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
59 |
Birth or Death involving a family member or close friend. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |