Retired Technician Clara Watts  

Species Age Sex Str Dex End Int Edu SocUPP
Traltar 65 F 1 (-2) 1 (-2) 1 (-2) 4 (-1) 8 (0) 9 (1)111489
Disagreeable, Steadfast
 
Skills
Advocate 1
Animals 0
Art (Performing) 0
Astrogation 1
Carouse 0
Deception 1
Drive (Mole) 1
Drive (Track) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Jack-of-All-Trades 2
Mechanic 0
Melee (Blade) 1
Profession (Worker/Construction) 1
Profession (Worker/Polymers) 1
Profession (Worker/Religion) 1
Science (Robotic Sciences/Cybernetics) 2
Seafarer 0
Stealth 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Citizen Worker Technician27
Scout Courier Scout14
 
Name Type Affinity Enmity Power Influence Species
Beth Steeves Contact 3 2 3 1 Dynchia (F/41)
Beth Steeves 's influence is diminished.
Sadye Jordan Ally 1 0 1 1 Thaggeshi (F/73)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 21 Clara Watts do not know what happened to Clara Watts. There is a gap in Clara Watts's memory.
2 21 Became a Citizen (Worker).
2 23 Lightly injured, no permanent damage. Fully recovered.
3 25 Continued as Citizen (Worker).
3 28 Clara Watts learn something Clara Watts should not have – a corporate secret, a political scandal – which Clara Watts can profit from illegally.
4 29 Continued as Citizen (Worker).
4 31 Clara Watts's business expands, Clara Watts's corporation grows, or the colony thrives.
4 33 Promoted to Citizen (Worker) rank 1.
5 33 Continued as Citizen (Worker).
5 35 Political upheaval strikes Clara Watts's homeworld, and Clara Watts is caught up in the revolution.
5 37 Promoted to Citizen (Worker) rank 2 with the new title Technician.
6 37 Continued as Citizen (Worker).
6 40 Clara Watts learn something Clara Watts should not have – a corporate secret, a political scandal – which Clara Watts can profit from illegally.
6 40 Gain a criminal contact.
7 41 Continued as Citizen (Worker).
7 44 Clara Watts's business expands, Clara Watts's corporation grows, or the colony thrives.
8 45 Continued as Citizen (Worker).
8 48 Clara Watts's business expands, Clara Watts's corporation grows, or the colony thrives.
8 49 Forced to muster out.
9 49 Became a Scout (Courier).
9 52 When dealing with an alien race, Clara Watts have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
10 53 Continued as Scout (Courier).
10 56 Spend several years jumping from world to world in Clara Watts's scout ship.
11 57 Aging Crisis. Owe 10,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Scout (Courier).
11 58 Spend several years jumping from world to world in Clara Watts's scout ship.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Attempted to change assignments.
12 61 Failed to qualify for Surveyor (Scout).
12 61 Continued as Scout (Courier).
12 65 Clara Watts discover a world, item or information of worth to the Imperium.
12 65 Forced to continue current assignment.
12 65 Promoted to Scout (Courier) rank 1 with the new title Scout.
13 65 Aging Crisis. Owe 50,000 for medical bills.
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