Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Claudine Johnston is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
2 |
22 |
Became a Army (Cavalry) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Entered Merchant Academy with the Shipboard curriculum. |
3 |
24 |
Good fortune |
3 |
25 |
Dropped out of the merchant academy. |
4 |
25 |
Voluntarily left Cavalry |
4 |
25 |
Became a Scholar (Scientist). |
4 |
27 |
Entangled in a bureaucratic or legal morass that distracts Claudine Johnston from Claudine Johnston's work. |
4 |
29 |
Promoted to Scholar (Scientist) rank 1. |
5 |
29 |
Continued as Scholar (Scientist). |
5 |
33 |
Cheated in some fashion, advancing Claudine Johnston's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
33 |
Gain an Enemy |
5 |
33 |
Forced to continue current assignment. |
5 |
33 |
Promoted to Scholar (Scientist) rank 2. |
6 |
33 |
Continued as Scholar (Scientist). |
6 |
35 |
Refuse to join a cheat in some fashion. |
6 |
37 |
Promoted to Scholar (Scientist) rank 3. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Field Researcher (Scholar). |
7 |
37 |
Continued as Scholar (Scientist). |
7 |
41 |
Refuse to join a cheat in some fashion. |
7 |
41 |
Promoted to Scholar (Scientist) rank 4. |
8 |
41 |
Attempted to change assignments. |
8 |
41 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
44 |
A disaster leaves several injured, and others blame Claudine Johnston, forcing Claudine Johnston to leave Claudine Johnston's career. Gain a Rival. |
8 |
44 |
Lost eye or limb. |
9 |
44 |
Became a Drifter (Scavenger). |
9 |
47 |
Attacked by enemies and injured. |
9 |
47 |
Nearly killed. Owe 30,000 for medical bills. |
9 |
47 |
Gain Enemy if Claudine Johnston don't already have one. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
50 |
Claudine Johnston run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
50 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
52 |
Opponents of Claudine Johnston's belief system ambush Claudine Johnston. |
11 |
52 |
Nearly killed. Owe 35,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
53 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |