Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Special assignment or duty on board ship. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Special assignment or duty on board ship. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Lost eye or limb. Fully recovered. |
4 |
29 |
Became a Rogue (Thief). |
4 |
33 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
5 |
33 |
Continued as Rogue (Thief). |
5 |
36 |
Involved in the planning of an impressive heist. |
5 |
37 |
Promoted to Rogue (Thief) rank 1. |
6 |
37 |
Continued as Rogue (Thief). |
6 |
41 |
A job goes wrong, forcing Clyde Curtis to flee off-planet. |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
43 |
Betrayed by a friend. One of Clyde Curtis's Contacts or Allies betrays Clyde Curtis, ending Clyde Curtis's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
45 |
Clyde Curtis aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Gained a contact. |
10 |
51 |
A new romantic starts. Gain an Ally. |
11 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Good fortune. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |