Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
22 |
Failed to qualify for Corporate Agent (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Contact with Government. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Dawn Sabilline run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Failed to qualify for Law Enforcement (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Marine (Star Marine) with the new title Marine. |
4 |
29 |
A mission goes wrong and Dawn Sabilline is stranded behind enemy lines. Ejected from the service. |
5 |
29 |
Switched to Drifter (Wanderer). |
5 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Nearly killed. Owe 5,000 for medical bills. |
7 |
37 |
Failed to qualify for Free Trader (Merchant). |
7 |
37 |
Continued as Drifter (Wanderer). |
7 |
39 |
Find valuable salvage. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 2. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
43 |
Nearly killed. Owe 17,500 for medical bills. |
9 |
43 |
Failed to qualify for Merchant Academy. |
9 |
43 |
Continued as Drifter (Wanderer). |
9 |
44 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
48 |
Suffer from a life-threatening illness. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
49 |
Dawn Sabilline is sent to a new community or parish to preach The Word among the poor. |
11 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Continued as Believer (Missionary/Humanitarian). |
12 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
56 |
Continued as Believer (Missionary/Humanitarian). |
13 |
57 |
Someone more charismatic but less devout than Dawn Sabilline has become Dawn Sabilline's superior. |
13 |
60 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Continued as Believer (Missionary/Humanitarian). |
14 |
61 |
Dawn Sabilline secretly provide religious rites for a dying leader or noble, although they do not share Dawn Sabilline's faith. Gain an Ally in the family and a Rival who disagrees with Dawn Sabilline's choice. |
14 |
64 |
Forced to muster out. |
15 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |