Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Established a network of contacts. Gain 3 contacts. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Courier). |
5 |
37 |
Spend several years jumping from world to world in Dawn Steward's scout ship. |
6 |
38 |
Continued as Scout (Courier). |
6 |
42 |
A new romantic starts. Gain an Ally. |
7 |
42 |
Continued as Scout (Courier). |
7 |
46 |
Dawn Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dawn Steward fail to help. Gain an Enemy. |
7 |
46 |
Dawn Steward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
46 |
Attempted to change assignments. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Continued as Scout (Courier). |
8 |
49 |
Dawn Steward spend a great deal of time on the fringes of Charted Space. |
8 |
49 |
Gain a contact in an alien race. |
9 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Continued as Scout (Courier). |
9 |
51 |
When dealing with an alien race, Dawn Steward have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
54 |
Continued as Scout (Courier). |
10 |
55 |
Dawn Steward's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dawn Steward fail to help. Gain an Enemy. |
10 |
55 |
Dawn Steward's ship is damaged, and Dawn Steward have to hitch-hike Dawn Steward's way back across the stars to the nearest scout base. |
10 |
55 |
Gain 6 Contacts. Gain 1 Enemies. |
10 |
58 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
58 |
Voluntarily left Courier |
11 |
58 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
60 |
Dawn Steward secretly provide religious rites for a dying leader or noble, although they do not share Dawn Steward's faith. Gain an Ally in the family and a Rival who disagrees with Dawn Steward's choice. |
12 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |