Retired Captain Edith Coleman  

Species Age Sex Str Dex End Int Edu SocUPP
Darrian, Imperium 65 F 1 (-2) 1 (-2) 1 (-2) 2 (-2) 12 (2) 8 (0)1112C8
Slutty
 
Skills
Admin 2
Athletics 0
Broker 1
Carouse 0
Deception 0
Drive (Hovercraft) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Engineer (Life Support) 1
Gambler 2
Mechanic 2
Persuade 0
Pilot (Capital Ships) 2
Pilot (Spacecraft) 3
Profession (Freeloader/Security) 1
Recon 0
Science (Physical Sciences) 0
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Merchant Merchant Marine Captain67
Scout Explorer 01
Drifter Barbarian 01
Believer Missionary/Humanitarian Junior Project Worker01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Sula Perry Ally 5 0 3 1 Cassilldan (F/20)
Rita Cadden Contact 3 1 1 1 Ayansh'i (F/48)
Rita Cadden is missing under suspicious circumstances.
 
Term Age History
1 18 Failed to qualify for Intelligence (Agent).
1 18 Became a Drifter (Wanderer).
1 21 Drafted into Merchant Marine
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Given advanced training in a specialist field
4 30 Continued as Merchant (Merchant Marine).
4 33 Embroiled in legal trouble.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 38 Risk Edith Coleman's fortune on a possibility lucrative deal and win.
5 38 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
6 38 Continued as Merchant (Merchant Marine).
6 42 Befriend a useful ally in one sphere. Gain an Ally.
6 42 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
7 42 Continued as Merchant (Merchant Marine).
7 44 Risk Edith Coleman's fortune on a possibility lucrative deal and win.
7 46 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
8 46 Continued as Merchant (Merchant Marine).
8 48 Make an unexpected connection outside Edith Coleman's normal circles. Gain a Contact.
8 50 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
8 50 Forced to muster out.
9 50 Became a Scout (Explorer).
9 51 Scarred. Fully recovered. Owe 5,000 for medical bills.
10 51 Switched to Drifter (Barbarian).
10 52 Edith Coleman do not know what happened to Edith Coleman. There is a gap in Edith Coleman's memory.
11 52 Aging Crisis. Owe 30,000 for medical bills.
11 52 Retired at age 52.
11 52 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 54 Edith Coleman refuse to secretly provide religious rites for a dying leader or noble, because they do not share Edith Coleman's faith.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Voluntarily left Missionary/Humanitarian
12 56 Retired.
12 60 Betrayal. Convert an Ally into a Rival or Enemy.
13 60 Aging Crisis. Owe 30,000 for medical bills.
13 64 A romantic relationship ends badly. Gain a Rival or Enemy.
14 64 Aging Crisis. Owe 10,000 for medical bills.
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