Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Study Language (Galanglic (3rd Imperium)) as a hobby. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Wanderer). |
2 |
26 |
Spend time with an alien race. Gain a contact. |
3 |
29 |
Continued as Drifter (Wanderer). |
3 |
32 |
Moved to a new world. |
4 |
33 |
Continued as Drifter (Wanderer). |
4 |
36 |
Find an Alien Artifact. |
4 |
37 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
37 |
Continued as Drifter (Wanderer). |
5 |
39 |
A new romantic starts. Gain an Ally. |
5 |
41 |
Forced to muster out. |
6 |
41 |
Became a Citizen (Colonist). |
6 |
44 |
Gained a contact. |
7 |
45 |
Continued as Citizen (Colonist). |
7 |
46 |
Edith Learmonth is rewarded for Edith Learmonth's diligence or cunning. |
7 |
49 |
Promoted to Citizen (Colonist) rank 1. |
8 |
49 |
Continued as Citizen (Colonist). |
8 |
52 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
52 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
56 |
Edith Learmonth is sent to a new community or parish to preach The Word among the poor. |
10 |
56 |
Continued as Believer (Mainstream Believer). |
10 |
59 |
Edith Learmonth come into conflict with a splinter group Edith Learmonth's own religion which maintains Edith Learmonth's version is the wrong one. Gain 2 Rivals. |
11 |
59 |
Returned to Drifter (Wanderer). |
11 |
63 |
Suffer from a life-threatening illness. |